The pack.mcmeta file is what tells Minecraft what version of Minecraft your pack is made for, and users of what it is about. These are two files that determine, in part, your datapack's apperance in the Minecraft menu screen. Thanks to for the pack.png! Information on files in the root directory pack.mcmeta and pack.png Feel free to do anything you want, pretty much :D. gitignore file (you may need to adapt this to your needs, this gitignore includes VSCode (my primary IDE), Git (yes, I know, it's not counter-intuitive), Windows, and Notepad++ (my secondary IDE)) A GitHub Actions CI workflow for Minecraft datapacks.It's worth noting that this is not the vanilla datapack of Minecraft (as publishing that would violate the Minecraft EULA), but rather a template for a custom one. Head over to our feedback website or come chat with us about it on the official Minecraft Discord.A template for a Minecraft datapack on GitHub! This is meant for new players to the datapack community, who don't know much about how datapacks work, or the dos and don'ts of datapacks.Pre-releases can corrupt your world, so please make a backup and/or run them in a different folder from your main worlds. To install the pre-release, open up the Minecraft Launcher and enable snapshots in the "Installations" tab. Pre-releases are available for Minecraft: Java Edition. MC-248532 - Elytra firework particle spawns on the wrong hand when dual wielding fireworks.MC-244137 - The option “level-seed” is not present in server.properties by default.MC-241288 - Support for custom structures has been removed.MC-210612 - Strongholds do not generate in certain customized worlds despite /locate saying otherwise.MC-179315 - Ruined portals never generate in superflat worlds by default.MC-146854 - Player movement favors x axis when in a corner.MC-3524 - Structure related mobs do not spawn in flat type world generation.Bastion Remnant bounding boxes are now slightly more accurate to the shape of the structure.Dolphins will now more accurately pick the closest structure regardless of type.Some gameplay oddities have been affected by this change. The exploration_map loot table function no longer automatically sets the display name of the map.The exploration_map loot table function destination field is now a configured feature tag id.The feature field in location predicates now references a configured feature.Experimental datapacks can add new structure sets.The game now generates and stores data-driven configured structures.
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